In this task you will create a top-down, maze game but this time with just 1 room/level. We are instead going to make the room really large (similar to Zelda or Pokémon).
Follow the steps in order and carefully and make use of the videos:
- Create these sprites
- Player (32x32 and anything you want)
- Wall (32x32)
- Make the objects for them
- Wall - just make solid! Nothing else needed
- Player - this may help (except the game start bit)
- Move on Key Press (up, down, left, right)
- Stop on Key Release (up, down, left, right)
- Stop when collide with wall
- Quickly create a room and test it works. If something is wrong, fix it. Remember to ask others in the class for help
- View following the player
- We are going to make the room really large and get the view on the screen to follow our character around
- This video will show you how to do it
- Video
- Health
- We are going to give our main character health as well as lives. When the characters health becomes 0, it will lose a life. The health will then go back to 100. Once they run out of lives, it is game over
- Follow this video carefully to setup health and lives
- Video
- Spike floor
- We will add a spike floor that will reduce the characters health all the time it is standing on it
- Create a sprite for the spike floor (32x32) like this:
- Watch this video on how to make the object
- Video
- Key and end of game door
- In order to complete the game, the character must reach the door. Before that they must find the key
- Create sprites for the key and door
- Watch this video on how to make the objects
- Video
- Add in some enemies and anything else to make the game great. These web items may help: 21165 and 19925