Hartismere School

Est. 1451. An outstanding coeducational secondary school & sixth form college and England's first academy

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Coding Challenges for GCSE and A Level Computer Science

Attached is a collection of coding challenges. The best way to learn and get better at programming is to practise, but it is often difficult to know what to make. Working through these challenges will increase you skill set and familiarity with programming. 

Remember, we program using python in high school (years 7-11) and C# at sixth form. 

Programming IDEs (or you can code online using Replit)

Python: Thonny, Hartismere python online (no saving)

C#: Sharp Develop (old but lightweight), Visual Studio Community

Documents

In this section...

Toyota Virtual Plant Tour

A Level CS: Algorithm Assembly Instructions

How robots are taking over warehouse work

Taking A Level Computer Science

See also...

Pastoral Programme

Binary addition 2

Hartismere 200

Year 8

Programming

Sport and PE

Energy

Year 9

Y6 Primary Transition - Transport of the Future

CEIAG (Careers Education, Information, Advice & Guidance)

Explore...

The Misleading Ending of Whiplash

The Lost Boys Revision

C# Cook Book // Snake (GUI)

Candidate Information - Non-examination assessments

Hartismere Art & Photography Exhibition 2025

The Lost Boys - the vampires attack

Using social media and examinations/assessments

1.2.3 Programming techniques Test #1

Computerphile Sudoku Python

Online Little Man Computer - CPU simulator

New...

A levels: pre-reading and research materials

Change of Head of Year 9

Impact Evaluation of LAMDA Exams in Schools

Print Exhibition at Wingfield Barns

April 2026 Year 10 Mocks

Hartismere Family :: Policy Documents

June 2026 Year 12 Mocks

Summer 2026 Examinations

Discover...

Programming GCSE CS A Level CS Computer Science GCSE C# Creative iMedia Artists Writing Physical Education College Print Art At Hartismere Religious March Staff Information Pastoral Spanish Videos Python The Wave GCSE Options

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