Hartismere School

Est. 1451. An outstanding coeducational secondary school & sixth form college and England's first academy

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DynaMaze - Creating enemies and item pickups

This game is partially complete. It has a player and items to collect that allow you to move to the next level. You are going to add some enemies to the game that do different actions and some item pickups that have different effects on the player. Remember the help each other. There are some videos attached above to help.

 

To add

7 minutes before the end of the lesson, do the test (press 'Take Test' below).

Documents

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Design and Technology

Programming software

GCSE CS: 1.6 Social Engineering Excerise

Year 9 One Lesson Task :: No Mouse [Windows]

GCSE CS: 1.5 Networks - TCP/IP Layers and Protocols

Taking A Level Computer Science

GCSE Past papers and mark schemes

1.2.3 Programming techniques Test #1

Student resources

poetryarchive.org | Poetry archive

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LEFT ITEMS IN THE FOOD ROOM

Attack the Block Peep Hole

Summer 2026 Examinations

Parents Evening :: Year 11

March 2026 Year 11 Mocks

9S4 Chemistry Paper Chromatography 2

CABARET THE MUSICAL. London. Y9-13. Weds 15th April 2026- Only a few places left

Chicago Teen edition - tickets available soon

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Lessontest ICT Key Stage 3 Computer Science Gamemaker Games-Designer Community Algorithms Poetry C# Recipes Design Technology LMC Art A Level Revision GCE Photography Evening Year 10 Literature Nutrition Competition

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