Hartismere School

Est. 1451. An outstanding coeducational secondary school & sixth form college and England's first academy

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DynaMaze - Creating enemies and item pickups

This game is partially complete. It has a player and items to collect that allow you to move to the next level. You are going to add some enemies to the game that do different actions and some item pickups that have different effects on the player. Remember the help each other. There are some videos attached above to help.

 

To add

7 minutes before the end of the lesson, do the test (press 'Take Test' below).

Documents

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Sorting Visualiser

Programming software

Year 7 English poems

Year 9 One Lesson Task :: Goal Seek [Spreadsheet]

Taking A Level Computer Science

Essential programming skills to learn

Hartismere Website :: A History :: 2016

GCSE CS: 1.5 Networks - TCP/IP Layers and Protocols

CPU Fetch-Decode-Execute Animation

Year 9 One Lesson Task :: Congratulations [Spreadsheet]

New...

Subject Lead - Health & Social Care

Teacher of Health & Social Care

Learnit Physics Unit 7: Magnets

School Policies

Useful Careers Websites

Admissions and Application Forms :: Main School and Sixth Form

Parents Evening :: Year 8

Teacher of Sociology

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Lessontest ICT Key Stage 3 Computer Science Gamemaker Games-Designer Design Twitter Microbit Evening Transport Year 9 Key Stage 4 A Level ICT Private Study Literature Sixth Form GCE Applications Quizlet Theory Alamanc

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