Hartismere School

Est. 1451. An outstanding coeducational secondary school & sixth form college and England's first academy

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DynaMaze - Creating enemies and item pickups

This game is partially complete. It has a player and items to collect that allow you to move to the next level. You are going to add some enemies to the game that do different actions and some item pickups that have different effects on the player. Remember the help each other. There are some videos attached above to help.

 

To add

7 minutes before the end of the lesson, do the test (press 'Take Test' below).

Documents

Explore...

Code.Org - Express computer science course

Student resources

Design & Technology Trips

C# Cook Book // Quiz (Console)

Year 7 Childhood and Adventure - Week 3: reasons why reading is important

Year 8

1.6 Systems Security Flashcards | Quizlet

Programming software

Alexander Gordon Smith

Year 9 One Lesson Task :: Goal Seek [Spreadsheet]

New...

Teacher of Mathematics (with specific year group responsibilities for key stage 5)

Local Governing Body Information

Teacher of Science (possibility to combine with a head of year post)

Teacher of Science

Teacher of Mathematics (possibility to combine with a head of year post)

Pan's Labyrinth

What happens to your examination script?

Teacher of History (possibility to combine with a head of year role)

Discover...

Lessontest ICT Key Stage 3 Computer Science Gamemaker Games-Designer Photography Trips Design A Level Computing Year 11 Internet Curriculum Design Technology English Food Year 7 Computing Year 7 Art Policy Repl.It Poetry

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